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Callback Integration

To receive event logs, integrate the PlaybackEvent callback function in the Player SDK by attaching the didReceiveOnEvent handler:

func application(_ application: UIApplication,
didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?) -> Bool {
...
UniLogger.shared.add(listener: self)
...

return true
}

extension AppDelegate: UniLoggerListener {

func logEvent(_ event: UniLogEvent) {
print("Play log name=%@ properties=%@", event.name.rawValue, event.properties)
}
}